The World Ends With You
- Modern art style created by a team of artists led by Tetsuya Nomura, world-renowned character designer of the upcoming Fabula Nova Crystallis project
- Innovative Stride-Cross Battle System allows players to control two characters simultaneously, unleashing special attacks with the stylus
- Collect a vast array of custom-designed pins, each with a powerful psychic ability that can be activated with the right touch or sound command
- Customize characters with Shibuya’s coolest fashions and exchange items with other players via Mingle Mode while experiencing an amazing soundtrack combining a fusion of musical influences from hip-hop to rock and electronica
- Battle with up to three friends in Tin Pin Slammer, an exciting and fast-paced mini-game, via local wireless connection
Product Description
The World Ends with You DSAmazon.com
From the creators of the award-winning Final Fantasy and Kingdom Hearts franchises comes a revolutionary, modern action-RPG title for a new generation of gamers. Square Enix and Jupiter team up once again to showcase The World Ends With You, a trendy and vibrant gaming experience developed exclusively for the Nintendo DS. Featuring an intuitive combat system and exciting multiplayer mode, The World Ends With You is set to immerse gamers into the modern-day culture of Japan.StoryThe story begins as Neku Sakuraba, an unsociable 15-year-old boy, unexpectedly wakes up in the Shibuya shopping district of Tokyo, Japan. While trying to piece together his rude awakening, he receives a strange text message warning him that he will cease to exist unless he accomplishes a certain mission. Although he barely has time to grasp what is happening to him, he commences his assigned task in the mysterious streets of Shib… More >>
The World Ends With You
Tagged with: Action Rpg • Amazon • Character Designer • Combat System • Culture Of Japan • Ends • Fabula Nova Crystallis • Gamers Square • Kingdom Hearts • Mini Game • Multiplayer Mode • Musical Influences • Nintendo DS • Psychic Ability • Rude Awakening • Shibuya • Shopping District • Square Enix • Strange Text • Tetsuya Nomura • Tokyo Japan • World


This is the first RPG I have purchased for the DS. This game was a waste of time. I read all of these great reviews of the game… and I feel like I was mislead. I like Final Fantasy (7,8) and other RPG’s (i guess that would be considered old school now) of that sort.
First off the visual style of the game wasnt very appealing to me. It seemed like it was aimed at younger kids who think anime and graphiti are cool. (I personally think both of them are becoming cliche.) If you don’t like either of those styles, I would not pick this game up. This game is also full of flashy anime graphics. And when i say flashy, I do not mean good looking. I mean they flash across the dual screen solely because they (the game designers) think it looks cool. They should have spent more time on making the game not suck, than on the graphics. This game felt like an anime cut scene, with little animation. Another way to describe it is a semi-moving comic book. The characters would just change poses here and there. (that’s original).
Second, once I actually got into the game, I read what the main character had to say, and right off the bat, what a terrible personality/attitude (whiny baby syndrome/I hate the world and everything in it). If i had to play a game with that guy as the lead, i would be angry, he complains more than Anakin Skywalker with a stubbed toe. If I had a kid, I wouldn’t let them play this game. I wouldn’t want them to be exposed to this guys terrible outlook on life. WHAT A DOWNER. I couldn’t handle that much negativity coming from the main character. He is the main reason why I sold this game 20 minutes after I turned it on. The next character you run into, simply annoys the main character. Which adds to making you angry, because you have to listen to the main character complain more. AWESOME!!!
Next is the battle system. Okay, it is semi-cool that you have to use both characters at once. BUT when it came down to it, the battles were not that much fun. And after reading how much of a grind this game is… Tedious and boring would definitely cross my mind. This game gets one star for the battle and combo system, at least that is semi-unique.
To top it all off, was the TERRIBLE MUSIC. I cannot stand pop music, especially bad japanese pop music (this game is full of it). So to listen to bad vocals over terrible bubblegum beats drove me nuts. I found myself turning the volume down after listening to a few minutes of it. It sucks that I could not find an option to disable the music.
So after all of this I sold it. I am now on the hunt for an RPG with good audio, and that isn’t full of all of this Teen Hipster bullcrap! I apologize for being harsh, but I am angry that I actually spent money on this.
With all the great reviews I thought this game would be really cool. And I’ll grant you, it’s different. What kills me is that I can’t get my character past the very first boss fight. I’ve been trying for three days and have about had it. I guess I’m equally inept with all the “pins” used for combat.
The good: funky art, cool to look at—especially the top-screen closeups of the main characters.
The bad: I hate the music. I must be getting old.
The deal breaker: I cannot get past that first boss fight. So I’m never going to make it up the learning curve and reach Fun. That stinks!
My son asked me to order this for him. He says he likes it and it is fun. There isn’t anything he does not like about it.
This is a good game by most standards, and I believe that most of its reviews should be five-star. However, with so many reviews posted, a variety of viewpoints should be represented, and I found this game unplayable. My first try at the combat system left me utterly lost, and I soon set the top screen to “Auto” and stopped even keeping track of it. The friendly A.I. apparently sucks (in order to know for certain, I’d have to watch it in action, and I couldn’t even glance at that screen without getting hammered on the lower one.) Upon reaching a boss that required use of the top screen to defeat, I did my best to learn to manage both characters at once, but merely found myself with my worst headache in a year and a half. To my utter amazement, the headache returns if I so much as attempt to visualize two-screen combat. In sum, I have found a game I will probably never beat, and I think others might have the same problem.
It is really good and lasts longer than you’d think. Definitely a great twist on RPG’s. A lot to do and explore, music is nice. Buy it, you won’t be sorry!